Welcome to Ruins of Chaos - AGE 30
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Game Variables
Minutes between turns 30
Base Income (TBG) 45 per Attack Soldier
-10 per Attack Mercenary
60 per Defense Soldier
-10 per Defense Mercenary
45 per Untrained Soldier
-5 per Untrained Mercenary
20 per Spy
20 per Sentry
Mercenary Limit 25% of your total fighting force
(i.e. 1/3rd as many mercs as total paying soldiers)
Mercenary Distribution (x^0.6) of each kind per turn, where x is the total amount of soldiers among all active players (x^0.5) of each kind at the top of the minute if mercenaries are depleted between turns
What comes every turn Income, 1 Attack Turn
Attack Turns Needed for Full Attack 12 turns (except during Double Trouble)
Attacks allowed per target 5 per 24 hours
Recon missions per target 10 per 24 hours
Sabotage missions per target 10 per 22 hours
Number of spies able to be used 25 per mission
Base Strength of Untrained Troops 4 * Siege or Fortification Multiplier
Base Strength of Trained Troops 6 * Siege or Fortification Multiplier
Base Strength of Covert Troops Covert Skill Level
Click Trickle 25% to each commander, up to the 7th commander
Names and Strengths of Upgrades
Attack
# Name Cost Strength Bonus point?
0 None 10,000 1  
1 Arrows 20,000 1.2  
2 Crossbows 40,000 1.4  
3 Javelins 80,000 1.6  
4 Bloodhounds 160,000 1.8  
5 Steeds 320,000 2 1
6 Wargs 640,000 2.2  
7 Lances 1,280,000 2.4  
8 Maces 2,560,000 2.6  
9 Boulders 5,120,000 2.8  
10 Anvils 10,240,000 3 1
11 Gronds 20,480,000 3.2  
12 Bombs 40,960,000 3.4  
13 Chakrams 81,920,000 3.6  
14 Falcons 163,840,000 3.8  
15 Revenants 327,680,000 4 1
16 Dark Beasts 655,360,000 4.2  
17 Dragons 1,310,720,000 4.4  
18 Siege Tanks 2,621,440,000 4.6  
19 Kill it with Fire 5,242,880,000 4.8  
20 Haduken 10,485,760,000 5 1
21 Zergling Rush 20,971,520,000 5.2  
22 BOOM! HEADSHOT! 41,943,040,000 5.4  
23 Doom of the Living 83,886,080,000 5.6  
24 Admin Mode 167,772,160,000 6.42 1
Defense
# Name Cost Strength Bonus point?
0 Outpost 10,000 1  
1 Picket Line 20,000 1.2  
2 Breastworks 40,000 1.4  
3 Encampment 80,000 1.6  
4 Palisades 160,000 1.8  
5 Courtyard 320,000 2 1
6 Castle Walls 640,000 2.2  
7 Gallery 1,280,000 2.4  
8 Troughs 2,560,000 2.6  
9 Headquarters 5,120,000 2.8  
10 Wall Spears 10,240,000 3 1
11 Ground Spikes 20,480,000 3.2  
12 Phalanx 40,960,000 3.4  
13 Archers 81,920,000 3.6  
14 Turrets 163,840,000 3.8  
15 Battery 327,680,000 4 1
16 Stairwells 655,360,000 4.2  
17 City Gates 1,310,720,000 4.4  
18 Castle 2,621,440,000 4.6  
19 Oath of the Undead 5,242,880,000 4.8  
20 Death Mountain 10,485,760,000 5 1
21 Kingdom 20,971,520,000 5.2  
22 Underworld 41,943,040,000 5.4  
23 Final Twilight 83,886,080,000 5.6  
24 42 167,772,160,000 6.42 1
Covert
# Name Cost Strength Bonus point?
0 Scouts 5,000 25  
1 Spelunkers 10,000 50  
2 Thieves 20,000 100  
3 Scavengers 40,000 150  
4 Assassins 80,000 200  
5 Guards 160,000 250  
6 Infiltrators 320,000 300 1
7 Masters 640,000 350  
8 Caves 1,280,000 400  
9 Gates 2,560,000 450  
10 Tunnels 5,120,000 500  
11 Torture Chambers 10,240,000 550  
12 Dungeons 20,480,000 600 1
13 Lookout Towers 40,960,000 650  
14 Wizards 81,920,000 700  
15 Wraiths 163,840,000 750 1
16 Illuminati 327,680,000 800  
17 Secret Agent Mans 655,350,000 850  
18 Legendary Pickaxes of Hama 1,310,720,000 900 1
Online Indicator Timeout 24 minutes
What does the scouter say about his power level? It's over NINE THOUSAAAAAAAAAND
Login Timeout 3 hours